Stories where things go wrong

The Role Play Goblin

Live-play tabletop roleplaying, immersive mysteries, and games made for people who like their stories tense, strange, and full of consequences.

About the group

Tension, consequence, character.

We tell stories where things go wrong. From the cold void of Mothership to the creeping dread of Call of Cthulhu, from the fragile heroism of Mouse Guard to the folkloric shadows of Vaesen, and the perilous roads of Dungeons & Dragons, our table lives in the space where tension, consequence, and character collide.

Coming soon: immersive whodunnit-style roleplay experiences, mystery games, and other tabletop adventures designed to pull everyone into the story.

Join us at the table

Live play schedule

Vaesen: Doubles, Episode 1
Frederik is bitten by something ancient.
Vaesen: Doubles, Episode 2
Reflections and revelations.
Vaesen: Doubles, Episode 3
Frederik sees double under fireworks.
Vaesen: Dance With Death, Episode 1
The dance begins.
Vaesen: Dance With Death, Episode 2
Fiddles and fear at the lake.
Vaesen: Dance With Death, Episode 3
The final steps.
Mothership: VR Dead, Episode 1
Cold corridors, bad decisions, and survival horror.
Mothership: VR Dead, Episode 2
Escaping the virtual reality.
The One Ring: The Star of the Mist, Episode 1
The company begins its journey from the Prancing Pony.
The One Ring: The Star of the Mist, Episode 2
The company follows the trail of the Star of the Mist.
Hyperion: Arrival, Episode 1
Aliens and artefacts in deep space.
Hyperion: Arrival, Episode 2
The escape of sleep.
Hyperion: Revival, Episode 1
Watery steps on a new moon.
Hyperion: Revival, Episode 2
Escape and survival.
Hyperion: Awakening, Episode 1
What we leave behind.